Restoring Sight with the Tongue

a887_2866.jpgVisualization works because our eyes are the highest bandwidth channel for getting information into our brains. Researchers working to restore sight have found that the second best place may be the the tongue, due to the high density of nerve endings. An amazing testament to the adaptability of the brain to begin perceiving visual/spatial information from sensors of another organ.

Researchers at the University of Wisconsin-Madison are developing this tongue-stimulating system, which translates images detected by a camera into a pattern of electric pulses that trigger touch receptors. The scientists say that volunteers testing the prototype soon lose awareness of on-the-tongue sensations. They then perceive the stimulation as shapes and features in space. Their tongue becomes a surrogate eye.

Earlier research had used the skin as a route for images to reach the nervous system. That people can decode nerve pulses as visual information when they come from sources other than the eyes shows how adaptable, or plastic, the brain is, says Wisconsin neuroscientist and physician Paul Bach-y-Rita, one of the device’s inventors.

Via mailing list post from Daniel Brown.

Saturday, February 23, 2008 | science  

Visualizing Data Book CoverVisualizing Data is my 2007 book about computational information design. It covers the path from raw data to how we understand it, detailing how to begin with a set of numbers and produce images or software that lets you view and interact with information. When first published, it was the only book(s) for people who wanted to learn how to actually build a data visualization in code.

The text was published by O’Reilly in December 2007 and can be found at Amazon and elsewhere. Amazon also has an edition for the Kindle, for people who aren’t into the dead tree thing. (Proceeds from Amazon links found on this page are used to pay my web hosting bill.)

Examples for the book can be found here.

The book covers ideas found in my Ph.D. dissertation, which is the basis for Chapter 1. The next chapter is an extremely brief introduction to Processing, which is used for the examples. Next is (chapter 3) is a simple mapping project to place data points on a map of the United States. Of course, the idea is not that lots of people want to visualize data for each of 50 states. Instead, it’s a jumping off point for learning how to lay out data spatially.

The chapters that follow cover six more projects, such as salary vs. performance (Chapter 5), zipdecode (Chapter 6), followed by more advanced topics dealing with trees, treemaps, hierarchies, and recursion (Chapter 7), plus graphs and networks (Chapter 8).

This site is used for follow-up code and writing about related topics.