Writing

Tampering

the erudite and articulate john underkofflerI was in the midst of starting a new post in January so I failed to make a post about it at the time, but Oblong‘s Tamper installation was on display at the 2009 Sundance Film Festival. John writes (and I copy verbatim):

Our Sundance guests — who already number in the thousands — find the experience exhilarating. A few grim cinephiles have supplementally raised an eyebrow (one per cinephile) at the filmic heresy that TAMPER provides: a fluid new ability to isolate, manipulate, and juxtapose (rudely, say the grim) disparate elements (ripped from some of the greatest works of cinema, continue the grim). For us, what’s important is the style of work: real-time manipulation of media elements at a finer granularity than has previously been customary or, for the most part, possible; and a distinctly visceral, dynamic, and geometric mode of interaction that’s hugely intuitive because the incorporeal suddenly now reacts just like bits of the corporeal world always have. Also, it’s glasses-foggingly fun.

Read more at Oblong Industries.

Tuesday, May 12, 2009 | interact, movies  
Book

Visualizing Data Book CoverVisualizing Data is my 2007 book about computational information design. It covers the path from raw data to how we understand it, detailing how to begin with a set of numbers and produce images or software that lets you view and interact with information. When first published, it was the only book(s) for people who wanted to learn how to actually build a data visualization in code.

The text was published by O’Reilly in December 2007 and can be found at Amazon and elsewhere. Amazon also has an edition for the Kindle, for people who aren’t into the dead tree thing. (Proceeds from Amazon links found on this page are used to pay my web hosting bill.)

Examples for the book can be found here.

The book covers ideas found in my Ph.D. dissertation, which is the basis for Chapter 1. The next chapter is an extremely brief introduction to Processing, which is used for the examples. Next is (chapter 3) is a simple mapping project to place data points on a map of the United States. Of course, the idea is not that lots of people want to visualize data for each of 50 states. Instead, it’s a jumping off point for learning how to lay out data spatially.

The chapters that follow cover six more projects, such as salary vs. performance (Chapter 5), zipdecode (Chapter 6), followed by more advanced topics dealing with trees, treemaps, hierarchies, and recursion (Chapter 7), plus graphs and networks (Chapter 8).

This site is used for follow-up code and writing about related topics.